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(Note: I’m not including Skyboxes because they’re easy enough to find if you just search for “Skybox” in the filter.)Īdds some graphical effects. Also tab through units within a selection, just like Dawn of War et al. Deselected a group you still needed? Just cycle back to it. Cycle forwards and backwards through current and previous selections. Very useful, highly recommended.Īnother good one to have. There’s also a button for single nearest, so you can select all idle fabbers and then the closest one to your cursor. You can select all of a certain type (AA, artillery) within a previous extension, or remove them from the same.
#Planetary annihilation titan fuck ui mods
Makes assigning hotkeys massively easier! A must-use, especially if you’re using mods with their own hotkeys.Īdds hotkeys for idle scouts and fabricators (on-screen and off), or all radars. Put it somewhere you won’t hit it by accident.Īdds hotkeys to toggle unit icons for various classes (surface, air, orbital, AA).Īdds a small panel for managing nuke silos.
#Planetary annihilation titan fuck ui windows 10
I suspect that the cert checking code for goes lightly tested because stock Windows 10 PCs never pull the root CA to compare against.Adds a hotkey for deleting units without the confirmation dialogue. CertGetNameString() is a Windows function with a lot of options and subtlety to it, so it is probably returning an unexpected value for this certificate. Whether that happens in Modern is probably due to some Windows setting that we cannot find. The difference between failing and working clients is that it goes to the network to check the cert at all. Admittedly I have very little understanding of security in this aspect so could be wrong, but I just really don't understand where the error is coming from. I used Wireshark to monitor traffic while starting PA and found that the first certificate sent (commonName=) had an additional 'altName' property as *. so with my thinking that would match 4.
#Planetary annihilation titan fuck ui windows 7
Originally posted by Film11:davidtaylornc, thanks for posting, it's comforting in a way to know that I'm not alone in this bizarre issue! I also have Windows 7 and Chrome, and the stable build also works without issue for me. Please open a new ticket with this information at The only obvious commonality between them is they both have Windows 7 andf Chrome. Originally posted by davidtaylornc:Two of the people I play PA have this same problem with the modern build. Of course, we have disabled all firewalls, antivirus, and other potentially interfering software.

We have tried modifying every certificate checking related setting in the OS without The packet stream on a computer that works is that the modern build behaves the same as the stable build, not checking the certificate during login. As mentioned in the error message, the issuee name on the certificate validation record "" does not match the server name "4.". The modern build retrieves the cert validation from Amazon. The packet stream indicates that the stable build does not request authentication of the server certificate from the root CA at this time. It doesn't matter whether the connection is made through Steam, PA login, or uber token.īoth the modern build and the stable build contact 52.9.58.101 (4.) when logging in. This function is called when it first tries to connect to the server at to login or create an account. \Planetary Annihilation Titans\media\ui\main\game\star\start.js. The error is coming out of the CoherentUI framework under the javascript code of PA in the first engine.asyncCall in function authenticateHelper() of.

Two of the people I play PA have this same problem with the modern build.
